Overview
DiCE is an EU-funded project created to bring together key stakeholders to address challenges associated with growing use of digital healthcare products and increasing demand for raw materials. The project aims to address the complex and growing problem of electronic waste (e-waste) from digital health devices, which may pose biological or chemical contamination. The collaboration involves 20 organisations from nine countries representing manufacturing industry, research, and other sectors.
In the news
- Circular Digital Health (DiCE project) may have ended but World Resources Forum is taking our learnings forward to 2027:
- The sales of wearable healthcare electronics could reach 2 billion devices annually by 2050, and generate a million tons of e-waste. What does #ewasteday and Circular Digital Health (DiCE project) have in common? 👉 https://lnkd.in/eR7DMEAp
- Project partner WEEE Forum, organisers of #ewasteday, just shared an extensive study focusing on Fast Tech: why, how, when do people buy and dispose of such items?
- Happy International E-Waste Day 2026! For this edition focusing on Fast Tech, together with our members, we issued a new study conducted by Bellegarde Scientific Consulting, surveying over 10,000 adults across 12 European countries, which reveals some striking findings: ➡️ 87% own at least one Fast Tech product. ➡️ 78% purchased Fast Tech in the past 12 months. ➡️ 55% cite low price as a reason for choosing Fast Tech ➡️ 58% recall at least one Fast Tech item they used for six months or less ➡️ 61% are nevertheless satisfied with Fast
- Have you seen our five module training course - developed by the World Resources Forum and Ghent University - covering circular economy strateegies, social life cycle assessment, life cycle costing and life cycles assessment for healthcare devices with helpful guidance for those new to this topic? ➡️ https://lnkd.in/e2WF6XFy
- Our DiCE journey began with the expectation that well designed motivational strategies will engage people in planetary health. To prove our hypothesis, we engaged in community led pilots and focused on creating awareness among citizens about the relevance of a more circular economy and engaging them in circular practices. Games for Health's guidelines to replicate this experience is now available on our website in four languages: https://lnkd.in/erPVGsGd European Research Executive Agency (REA) René Luigies
- The recommendations in our policy brief prepared by Sonia Valdivia (World Resources Forum) and María Anta Martínez (WEEE Forum) propose targeted amendments across numerous EU regulations and policy mixes to enable circularity in digital health devices. Most importantly: 🟦 MDR: The clarification of Article 17 on reprocessing and strengthening traceability via EUDAMED and/or the Digital Product Passport. ❤️ MDR and ESPR: A joint risk assessment framework, tailored ecodesign and end-of-use guidance, and priority for digital
- Integrating the learnings of Circular Digital Health (DiCE project), DiCE's Business Implementation Roadmap serves as a guidance across Europe for future generations of manufacturers and policymakers. Download your copy here: https://lnkd.in/eEPJ_Y2j European Research Executive Agency (REA) Camille Rønn IT-Universitetet i København Michelle Wagner WEEE Forum
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