Overview
Based in Leuven, Raf co-founded CrazyGames as a free-to-play browser games platform. The company is bootstrapped and has grown to serve a significant global audience without external funding. Raf is a Stanford University alumnus.
CrazyGames is notable as a Belgian consumer internet company that scaled profitably without venture backing, a rare profile in the Belgian ecosystem.
LinkedIn Voice
Posting style: Conference-heavy and growth-oriented. Frequently posts around industry events (PGC London, DICE Las Vegas) and CrazyGames milestones. Mix of personal CEO voice and company reposts. Straightforward and confident, no-frills writing. Key themes: Web gaming platform growth, CrazyGames presence at global gaming events, hiring, cross-platform publishing, web gaming's trajectory vs mobile Avg engagement: 64 likes, 3 comments Notable post: CrazyGames DICE Las Vegas attendance, highlighting web gaming momentum and what the platform is building next (121 likes, 7 comments)
Career history
In the news
- Thank you to all our partners and our tireless CrazyGames team for making this gamescom a blast 👏👏👏
- Fantastic to see this classic from Not Doppler come back to CrazyGames!
- CrazyGames broke into the top 400 of most visited websites globally. We're now the 386th most visited website in the world, right after Xbox.com and just ahead of Nintendo.com 😍
- A lot has been written about the impact of AI on game development. Here's an important, but overlooked aspect: The majority of AI-assisted game development is done with web technologies. The simple reason is that LLM tools are significantly better at Javascript and Typescript than at C# (Unity), Swift (iOS), or Kotlin (Android). At CrazyGames, we see the impact of this every day. As more and more gamedevs are moving to web technologies, new game submissions to our platform have more than doubled
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