Overview
Based in Leuven, Raf co-founded CrazyGames as a free-to-play browser games platform. The company is bootstrapped and has grown to serve a significant global audience without external funding. Raf is a Stanford University alumnus.
CrazyGames is notable as a Belgian consumer internet company that scaled profitably without venture backing, a rare profile in the Belgian ecosystem.
LinkedIn Voice
Posting style: Conference-heavy and growth-oriented. Frequently posts around industry events (PGC London, DICE Las Vegas) and CrazyGames milestones. Mix of personal CEO voice and company reposts. Straightforward and confident, no-frills writing. Key themes: Web gaming platform growth, CrazyGames presence at global gaming events, hiring, cross-platform publishing, web gaming's trajectory vs mobile Avg engagement: 64 likes, 3 comments Notable post: CrazyGames DICE Las Vegas attendance, highlighting web gaming momentum and what the platform is building next (121 likes, 7 comments)
Career history
In the news
- Happy for CrazyGames to be recognized as one of the Financial Times Europe's Long-Term Growth Champions. Over the last 10 years, we're the 26th fastest-growing company out of all the (screened) companies across Europe. Onwards and upwards! https://lnkd.in/evduzXcC
- Google (Playground) and Unity (Spark) partnered to let you create games. Now that everyone creates games, platforms are flooded with content. What is the right discovery model in this new world? I don't have the answer, but here are some thoughts: 1. Video platforms like TikTok and Youtube might seem like logical analogues, but aren't: Videos are inherently linear and one-off. You watch and move on. Games are fundamentally different: you can play an exceptional game for years. 2. How about the app stores? While being
- Thank you to all our partners and our tireless CrazyGames team for making this gamescom a blast 👏👏👏
- Fantastic to see this classic from Not Doppler come back to CrazyGames!
- CrazyGames broke into the top 400 of most visited websites globally. We're now the 386th most visited website in the world, right after Xbox.com and just ahead of Nintendo.com 😍
- A lot has been written about the impact of AI on game development. Here's an important, but overlooked aspect: The majority of AI-assisted game development is done with web technologies. The simple reason is that LLM tools are significantly better at Javascript and Typescript than at C# (Unity), Swift (iOS), or Kotlin (Android). At CrazyGames, we see the impact of this every day. As more and more gamedevs are moving to web technologies, new game submissions to our platform have more than doubled
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