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Smart glasses & AR

Smart glasses put a display, a camera and a microphone on the frame in front of someone's eyes, so a machine or a remote colleague sees what the wearer sees.

Overview

Smart glasses & AR bundles three engineering problems that are normally solved by separate teams: getting a readable image onto a lens while the wearer still sees the room through it, putting cameras and microphones on the frame so the device is an input as well as an output, and fitting all of that inside a power budget a face can carry. The third constraint forces the real product decision, which is how much runs on the frame itself and how much is streamed off to a phone, a server or a person somewhere else. Iristick in Antwerp sells the G3, the G2 PRO and the heavy-duty H1 to fieldworkers and pipes the wearer's view into Microsoft Teams or into its own Iristick.Assist, so the expertise stays with a remote colleague while the hands stay free in agriculture, healthcare and field service.

Stated facts & numbers

  • Companies tied to this concept on the wiki: 0
  • People tied to this concept on the wiki: 11
  • Videos in the corpus discussing it: 40
  • Belgian smart-glasses maker: Iristick, Antwerp; models G3, G2 PRO and H1, aimed at fieldworkers
  • Typical enterprise use: Remote collaboration over Microsoft Teams or Iristick.Assist, plus hands-free data collection in agriculture, healthcare and field service
  • Research anchor: imec, Leuven, independent research centre for nanoelectronics and digital technology
  • Immersive spinoff: Spatial Dynamics, Ghent, imec spinoff led by Jelle Demanet, VR for recruitment
  • Media testbed: VRT Sandbox, accelerator of the Flemish public broadcaster VRT, funding alongside PMV
  • Talent pipeline: Digital Arts and Entertainment at Howest, Kortrijk, Flanders
  • Regulatory line for face-worn cameras: EU AI Act Article 5, prohibitions applying since 2 February 2025

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