Overview
Brecht Kets is the co-founder and chief executive of PLAY IT Game based learning, which he started in February 2017. He is based in Harelbeke.
Before that he was at DAE Studios NV, where he was technical director from October 2012 to September 2014 and then managing director until June 2017. He wrote for Packt Publishing between May 2012 and March 2013, and was director of Bug-Initiative from September 2008 to November 2014.
His association with Howest University ran from September 2006, first in R&D and as lead developer, then as a senior lecturer from September 2007 until September 2017. He also lectured at PTI/CVO from January 2007 to June 2008.
Kets studied multimedia and communication technology at HOWEST Hogeschool West-Vlaanderen, graduating in 2006, and took a Master of Arts in Expression in Convergent Media at Gotland University between 2008 and 2012. He attended Koninklijk Atheneum Kortrijk from 1996 to 2002.
Career history
In the news
- Spotting a hazard. Speaking up. Taking a moment to check before starting a task. 🦺 These everyday decisions are where safety training needs to make a difference. That’s what we focus on at Play it: giving employees realistic situations to practise, so they can recognise risks and think through their choices before facing them at work. Take a look at our General Safety showcase below 👇 Explore our full catalogue: https://lnkd.in/eyjqk9xb #WorkplaceSafety #GameBasedLearning #SafetyCulture
- It’s not only about knowledge of the safety rules, but more about taking the right decision in time. This is possible when people have the right awareness. Using Play it General Safety catalogue, we create real-life-like situations where employees experience the risk, make decisions, and get feedback on their actions – before all of this happens in reality. Because better safety training should ultimately lead to safer behaviour on the work floor. #WorkplaceSafety #GamifiedTraining #SafetyCulture #Playit
- To me, effective training begins with how someone acts differently after the training. Do they see the potential danger faster? Confront a coworker about unsafe practices? Stop and think about how they can go for the safer option? That’s why at Play it, we allow individuals to make decisions and deal with the outcomes. In an environment where it is safe to make mistakes. We use fun to grab your interest and training that you will be able to apply at work. #GameBasedLearning #WorkplaceSafety #BehaviourChange #Playit
- We invite our employees to cycle to their offices. Making sure that they reach their destination safely should be an integral part of that discussion. The latest data from Assuralia demonstrates a 9.3% increase in commuting accidents with bicycles and other forms of micromobility. In my opinion, it proves why it’s so crucial that safety trainings would address practical decisions. It’s one thing to know the theory. But when it comes to noticing the blind spot or changing the behaviour in a rainy environment – that’s when it
- If a colleague suddenly required first aid, would you know how to proceed?⛑️ At Play it we want to help people answer that question with confidence. We can provide employees with realistic situations so that they have a safe environment in which to practice their decisions, make mistakes and learn from them, before those decisions have any real-life consequences. Happy to offer a look at our First Aid training. Have a look below. 👇
- without repetition, knowledge fades
- What's your biggest Safety training challenge?
- Why feedback is key to effective training Why is gathering feedback so crucial for your training programs? Simply put, feedback is a game-changer when it comes to refining and improving the learning experience. Here’s how it adds value: • It ensures the content is in line with what learners truly need. • It makes training more engaging, increasing participation. • It helps identify areas that need improvement and fine-tuning. • It enables continuous updates and enhancements to the training process. • It reflects a commitment
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